S&S RailRyder Animation

RailRyder was the first new product development I had watched go from conception through to installation at S&S Worldwide. A little ways into the process, I began developing this animation primarily to sell the product internally. As the design evolved, so did the animation. I thought at the time that it was important for people working on each subsystem to see how their part might be incorporated into a full layout.

Assuming that the animation would eventually be used to showcase the new ride system to the public, I wanted to challenge myself to improve over my previous AXIS coaster animation. With that in mind, I created an environment to emulate a sort of BMX bike course. I hoped this would communicate the creative intent behind the ride system as well as suggest a fun theming opportunity to prospective customers.

A rendering of an on-ride guest perspective of the S&S RailRyder coaster.
A rendering of the S&S RailRyder coaster traversing a bunny hop across a bridge and over other track.
A rendering of the S&S RailRyder coaster racing/dueling with itself.
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AXIS Coaster Model

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AXIS Coaster Animation